There's a barrel and a chest next to it and you could basically just train thievery there previously. Fixed the limb shop in BD(Outpost 5) so that the player can't go on the second floor and go around an indoor wall where one bed is.Added Highlander prisoner and slaver caravans as biome spawns, with their leader's health as their world state condition.Then added in corpse furnaces in-game to all created towns, all minor faction towns, and all major faction towns. Added in a corpse disposal squad in all faction police squads, hq squads, and barracks.The minor bag check dialogue was also made to have a much reduced chance of triggering, as well. The more friendly you are with a faction, the less hostile and aggressive a faction will be when checking you at their gates. The chance of it triggering was greatly reduced, along with multiple tiers of dialogue being added in based upon the relations you have with said faction. Gate guard dialogue was made to not trigger 100% of the time it is possible any longer. ![]() With a housemate setup to basically just stand guard and then dispose of corpses.
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